Author Affiliations
Abstract
1 Graduate School of Integrated Arts and Sciences, Kochi University, Kochi 780-8520, Japan
2 Faculty of Science, Kochi University, Kochi 780-8520, Japan
3 National Astronomical Observatory of Japan, Tokyo 181-8588, Japan
4 Research and Education Faculty, Kochi University, Kochi 780-8520, Japan
5 Graduate School of Engineering, Chiba University, Chiba 263-8522, Japan
We propose a high-speed playback method for the spatiotemporal division multiplexing electroholographic three-dimensional (3D) video stored in a solid-state drive (SSD) using a digital micromirror device. The spatiotemporal division multiplexing electroholography prevents deterioration in the reconstructed 3D video from a 3D object comprising many object points. In the proposed method, the stored data is remarkably reduced using the packing technique, and the computer-generated holograms are played back at high speed. Consequently, we successfully reconstructed a clear 3D video of a 3D object comprising approximately 1,100,000 points at 60 frames per second by reducing the reading time of the stored data from an SSD.
spatiotemporal division multiplexing electroholography digital micromirror device computer-generated hologram high-speed playback 
Chinese Optics Letters
2021, 19(9): 093301
Author Affiliations
Abstract
1 Graduate School of Integrated Arts and Sciences, Kochi University, Kochi 780-8520, Japan
2 Research and Education Faculty, Kochi University, Kochi 780-8520, Japan
3 National Astronomical Observatory of Japan, Mitaka 181-8588, Japan
4 Graduate School of Engineering, Chiba University, Inage-ku 263-8522, Japan
Computationally, the calculation of computer-generated holograms is extremely expensive, and the image quality deteriorates when reconstructing three-dimensional (3D) holographic video from a point-cloud model comprising a huge number of object points. To solve these problems, we implement herein a spatiotemporal division multiplexing method on a cluster system with 13 GPUs connected by a gigabit Ethernet network. A performance evaluation indicates that the proposed method can realize a real-time holographic video of a 3D object comprising ~1,200,000 object points. These results demonstrate a clear 3D holographic video at 32.7 frames per second reconstructed from a 3D object comprising 1,064,462 object points.
real-time electroholography multiple-graphics processing unit cluster graphics processing unit spatiotemporal division multiplexing electroholography 
Chinese Optics Letters
2020, 18(7): 070901
Author Affiliations
Abstract
1 Graduate School of Integrated Arts and Sciences, Kochi University, Kochi, Kochi 780-8520, Japan
2 Research and Education Faculty, Kochi University, Kochi, Kochi 780-8520, Japan
3 National Astronomical Observatory of Japan, Mitaka, Tokyo 181-8588, Japan
4 Graduate School of Engineering, Chiba University, Chiba, Chiba 263-8522, Japan
Systems containing multiple graphics-processing-unit (GPU) clusters are difficult to use for real-time electroholography when using only a single spatial light modulator because the transfer of the computer-generated hologram data between the GPUs is bottlenecked. To overcome this bottleneck, we propose a rapid GPU packing scheme that significantly reduces the volume of the required data transfer. The proposed method uses a multi-GPU cluster system connected with a cost-effective gigabit Ethernet network. In tests, we achieved real-time electroholography of a three-dimensional (3D) video presenting a point-cloud 3D object made up of approximately 200,000 points.
real-time electroholography multiple-graphics processing unit cluster graphics processing unit gigabit Ethernet 
Chinese Optics Letters
2020, 18(2): 020902
Author Affiliations
Abstract
1 Faculty of Science, Kochi University, Kochi 780-8520, Japan
2 Research and Education Faculty, Kochi University, Kochi 780-8520, Japan
3 Graduate School of Integrated Arts and Sciences, Kochi University, Kochi 780-8520, Japan
4 Center for Computational Astrophysics, National Astronomical Observatory of Japan, Mitaka-shi 181-8588, Japan
5 Graduate School of Engineering, Chiba University, Chiba 263-8522, Japan
We demonstrate real-time three-dimensional (3D) color video using a color electroholographic system with a cluster of multiple-graphics processing units (multi-GPU) and three spatial light modulators (SLMs) corresponding respectively to red, green, and blue (RGB)-colored reconstructing lights. The multi-GPU cluster has a computer-generated hologram (CGH) display node containing a GPU, for displaying calculated CGHs on SLMs, and four CGH calculation nodes using 12 GPUs. The GPUs in the CGH calculation node generate CGHs corresponding to RGB reconstructing lights in a 3D color video using pipeline processing. Real-time color electroholography was realized for a 3D color object comprising approximately 21,000 points per color.
color electroholography real-time electroholography multiple-graphics processing unit cluster graphics processing unit 
Chinese Optics Letters
2020, 18(1): 010901
Author Affiliations
Abstract
1 Graduate School of Integrated Arts and Sciences, Kochi University, Kochi, 780-8520, Japan
2 Science Department, Natural Sciences Cluster, Research and Education Faculty, Kochi University, Kochi 780-8520, Japan
3 Faculty of Science, Kochi University, Kochi 780-8520, Japan
4 Center for Computational Astrophysics, National Astronomical Observatory of Japan, Mitaka-shi 181-8588, Japan
5 Graduate School of Engineering, Chiba University, Chiba 263-8522, Japan
We demonstrate fast time-division color electroholography using a multiple-graphics-processing-unit (GPU) cluster system with a spatial light modulator and a controller to switch the color of the reconstructing light. The controller comprises a universal serial bus module to drive the liquid crystal optical shutters. By using the controller, the computer-generated hologram (CGH) display node of the multiple-GPU cluster system synchronizes the display of the CGH with the color switching of the reconstructing light. Fast time-division color electroholography at 20 fps is realized for a three-dimensional object comprising 21,000 points per color when 13 GPUs are used in a multiple-GPU cluster system.
090.1705 Color holography 090.5694 Real-time holography 
Chinese Optics Letters
2017, 15(12): 120902

关于本站 Cookie 的使用提示

中国光学期刊网使用基于 cookie 的技术来更好地为您提供各项服务,点击此处了解我们的隐私策略。 如您需继续使用本网站,请您授权我们使用本地 cookie 来保存部分信息。
全站搜索
您最值得信赖的光电行业旗舰网络服务平台!